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beginner_guide [2021/09/14 10:22] – [Mining Laser?] determinorbeginner_guide [2021/09/14 10:54] – [Companions] determinor
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 The jump from killing monsters in Wastelands and in Abyss is extremely high: you might not even kill a single Mammoth Bat when you were able to kill 5 Warped Tormenters (the last monster in Wasteland). They are that hard to kill. The solution is T3 gear. At this point, your goal should be to __get T3 equipment and upgrade them until you can kill 2 bats__. 4 fully upgraded T3 equipment will be enough. The reason for this goal is another goal: __Unlocking the Death of Darkness dungeon, the 2nd dungeon__. The daily mission that gives 1 run of this dungeon is also unlocked with the same //The Finished Map// quest. The jump from killing monsters in Wastelands and in Abyss is extremely high: you might not even kill a single Mammoth Bat when you were able to kill 5 Warped Tormenters (the last monster in Wasteland). They are that hard to kill. The solution is T3 gear. At this point, your goal should be to __get T3 equipment and upgrade them until you can kill 2 bats__. 4 fully upgraded T3 equipment will be enough. The reason for this goal is another goal: __Unlocking the Death of Darkness dungeon, the 2nd dungeon__. The daily mission that gives 1 run of this dungeon is also unlocked with the same //The Finished Map// quest.
  
-Now to the hard part: you will grind, very slowly, through the //Taming the Abyss// questline. It will slow your progression, since you won't be leveling as quickly and killing only 2 monsters at most means you won't be getting that much gold and loot from the monsters. Using brutality injections when you are against the harder enemies in the last few quests is recommended.+Now to the hard part: you will grind, very slowly, through the //Taming the Abyss// questline. It will slow your progression, since you won't be leveling as quickly and killing only 2 monsters at most means you won't be getting that much gold and loot from the monsters. Using brutality and juggernaut injections when you are against the harder enemies in the last few quests is recommended.
  
 Following this rush strategy, I've achieved finishing the map in 8 days of playtime. Following this rush strategy, I've achieved finishing the map in 8 days of playtime.
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 The 1st dungeon is relatively easy and doesn't require item prep. The 1st dungeon is relatively easy and doesn't require item prep.
  
-The 2nd dungeon is hard: I recommend waiting until level 70 and crafting an earring before trying out the dungeon. If stuck, the 2nd dungeon can be completed (barely) with brutality injections. fully upgraded T3 or T4 pieces and a  brutality injection will be enough to clear the monsters.+The 2nd dungeon is hard: I recommend waiting until level 70 and crafting an earring before trying out the dungeon. If stuck, the 2nd dungeon can be completed with brutality and juggernaut injections. fully upgraded T3 or T4 piecesbrutality and juggernaut injections will be enough to clear the monsters
 + 
 +===== Companions===== 
 + 
 +So far, we have ignored a new addition that is quickly shaking the market completely and pushing Elethor into an age of scarcity: the production of Platinum. At this stage, only produce 1 Plat per day and no more: the scaling costs are not something we cannot afford yet. For the same reason, don't level up Recyclobot. 
 + 
 +As we start max killing higher levels of monsters and can clear the 2nd dungeon, we will start making a good amount of monster drops and gold, and we are strong enough to stop pushing for gear for now. 
 + 
 +Every plat you make should go towards upgrading the level of your companions. We definitely don't have the funds to go after the companion abilities; they are also very weak for now, as their max level can only be the current level of your companions. This is the reason we will increase the level cap of the companions: we can upgrade the abilities later, but our companions weren't gaining exp to level up while staying at their capped starting level of 5, it's time to fix that fast. The passive fortitute and savagery gained by Drone and Drake are very powerful early on. 
 + 
 +Once you have slowly leveled the companions' max levels to 20, you can choose which abilities to focus on (detailed information [[[companions|here]]).
  
 ===== What now? ===== ===== What now? =====