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beginner_guide [2021/09/17 14:50] – [Companions] determinor | beginner_guide [2021/12/28 08:28] – [Beginner Guide] determinor | ||
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====== Beginner Guide ====== | ====== Beginner Guide ====== | ||
- | This guide assumes that you have read the [[new_player_guide|New Player Guide]] and looking for how to progress beyond the beginning of the game. This guide will focus on when to upgrade, how to upgrade, how much to upgrade, which quest lines to rush (and when to rush), leveling strategy, along with a long term planning ideas. It's followed by [[intermediate_guide|Intermediate Guide]], [[advanced_guide|Advanced Guide]] and eventually by the [[endgame_guide|End-game Guide]] | + | This guide assumes that you have read the [[new_player_guide|New Player Guide]] and looking for how to progress beyond the beginning of the game. This guide will focus on when to upgrade, how to upgrade, how much to upgrade, which quest lines to rush (and when to rush), leveling strategy, along with a long term planning ideas. It's followed by [[intermediate_guide|Intermediate Guide]], [[advanced_guide|Advanced Guide]] and eventually by the [[end_game_guide|End-game Guide]]. |
===== Mastery Plan ===== | ===== Mastery Plan ===== | ||
- | Early on, there is only one mastery that truly matters: **Pack Hunter**. There is also another mastery that helps with leveling: **Skilled Weaponry**. Both will take about 3 days each to get to level 3 mastery each. Since the general plan is rushing leveling many tier level requirements, | + | Early on, there is only one mastery that truly matters: **Pack Hunter**. There is also another mastery that helps with leveling: **Skilled Weaponry**. Both will take about 3 days each to get to level 3 mastery each. Since the general plan is rushing leveling many tier level requirements, |
- Train both to level 2 | - Train both to level 2 | ||
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With the first 2 steps, you'll be clearing monsters with a bit more exp, 8 at a time. This will be very important to reach level 80 and beyond, where you will get access to T4 and T5 items respectively, | With the first 2 steps, you'll be clearing monsters with a bit more exp, 8 at a time. This will be very important to reach level 80 and beyond, where you will get access to T4 and T5 items respectively, | ||
- | Unlocking **Knowledge Weaponry** isn't a necessity, | + | Unlocking **Knowledge Weaponry** isn't a necessity, |
If you choose Orthoclase or Anorthite ores for investing in mining lasers (they are much cheaper after all), I would recommend getting some early levels in their specializations, | If you choose Orthoclase or Anorthite ores for investing in mining lasers (they are much cheaper after all), I would recommend getting some early levels in their specializations, | ||
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===== The 1M gate ===== | ===== The 1M gate ===== | ||
- | The last quest of //Enter the Abyss// questline is the first big limiter on your progression: | + | The last quest of //Enter the Abyss// questline is the first big limiter on your progression: |
It's recommended to buy a level 3 experience injector if you don't have one (corp incursion runs will give you some good amounts if you join a good team in a lvl 3 or 4 incursion) and use it after saving 8 runs (4 days worth). Dungeons will give a great deal of exp, and you fight the monsters one on one, so you will easily calculate if you can win by looking at the dungeon monster' | It's recommended to buy a level 3 experience injector if you don't have one (corp incursion runs will give you some good amounts if you join a good team in a lvl 3 or 4 incursion) and use it after saving 8 runs (4 days worth). Dungeons will give a great deal of exp, and you fight the monsters one on one, so you will easily calculate if you can win by looking at the dungeon monster' |