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This guide assumes that you have read the [[new_player_guide|New Player Guide]] and looking for how to progress beyond the beginning of the game. This guide will focus on when to upgrade, how to upgrade, how much to upgrade, which quest lines to rush (and when to rush), leveling strategy, along with a long term planning ideas. It's followed by [[intermediate_guide|Intermediate Guide]], [[advanced_guide|Advanced Guide]] and eventually by the [[end_game_guide|End-game Guide]]. | This guide assumes that you have read the [[new_player_guide|New Player Guide]] and looking for how to progress beyond the beginning of the game. This guide will focus on when to upgrade, how to upgrade, how much to upgrade, which quest lines to rush (and when to rush), leveling strategy, along with a long term planning ideas. It's followed by [[intermediate_guide|Intermediate Guide]], [[advanced_guide|Advanced Guide]] and eventually by the [[end_game_guide|End-game Guide]]. | ||
- | ===== Mastery Plan ===== | + | ====== Mastery Plan ====== |
At the start of the game, getting combat and mining exp masteries are very important for progressing faster by unlocking higher tier items or more mining lasers. Getting these early on, when the global boosts are especially more powerful for you multiply their value. For the global boosts to be more effective, we want the % exp masteries. Therefore, we need these masteries: | At the start of the game, getting combat and mining exp masteries are very important for progressing faster by unlocking higher tier items or more mining lasers. Getting these early on, when the global boosts are especially more powerful for you multiply their value. For the global boosts to be more effective, we want the % exp masteries. Therefore, we need these masteries: | ||
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Keep in mind that early game, selling data chips on market gets you an incredible amount of income. As the price fluctuates around 3-4M, that means, by selling every data chip you get (one per hour), you can get around 80M income if you sell them all. | Keep in mind that early game, selling data chips on market gets you an incredible amount of income. As the price fluctuates around 3-4M, that means, by selling every data chip you get (one per hour), you can get around 80M income if you sell them all. | ||
- | ===== The Equipment Conundrum===== | + | ====== The Equipment Conundrum====== |
Your equipment doesn' | Your equipment doesn' | ||
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There is a very simple principle about empowerments: | There is a very simple principle about empowerments: | ||
- | ===== Mining Laser? ===== | + | ====== Mining Laser? |
You can get your 1st mining laser at lvl 20, 2nd at lvl 60, 3rd at lvl 90 and so on. At the start of the game, where you don't have many bonuses from Prospector levels, mining lasers will be especially weak. By only having 1 mining laser to use, you won't be getting much mining income from any of these lasers. As you don't have much gold in hand, it won't make too much of a difference to have 20% more ore when you were only mining 16. | You can get your 1st mining laser at lvl 20, 2nd at lvl 60, 3rd at lvl 90 and so on. At the start of the game, where you don't have many bonuses from Prospector levels, mining lasers will be especially weak. By only having 1 mining laser to use, you won't be getting much mining income from any of these lasers. As you don't have much gold in hand, it won't make too much of a difference to have 20% more ore when you were only mining 16. | ||
- | The mining lasers only really start to matter when you have 2 of them: base ore and percentage together. Before having 2 lasers, getting only 1 of them isn't justified against the cost. Your gold can be better invested in other areas like data chips, injections, mastery unlocks or even Rbot upgrades. | + | The mining lasers only really start to matter when you have 2 of them: base ore and percentage together. Before having 2 lasers, getting only 1 of them isn't justified against the cost. Your gold can be better invested in other areas like data chips, injections, mastery unlocks or Rbot upgrades. If you want to mine more, upgrade the Cache ability from Prospector: it'll give the majority of your mining income for the early-mid game later on. |
- | ===== The Beginner Times===== | + | Mining lasers are really expensive as you go above level 20 lasers. Keep than in mind. |
- | Your first goal should be to __have all your T1 gear fully upgraded__, you should have no trouble clearing the questline up until the abyss monsters. A good T1 base will last you until the beginning of //Enter the Abyss// questline. | + | ====== The Beginner Times====== |
- | Next, your objective is to __complete | + | Your first goal should be to __have all your T1 gear fully upgraded__, you should have no trouble clearing the questline until the end of " |
- | To help your purposes of clearing | + | For reference, if you go by max killing |
+ | * 3-4 hours to get to level 30 (T2) | ||
+ | * 13-14 hours to get to level 50 (T3) | ||
+ | * 25-30 hours to get to level 70 (T4 earring) | ||
+ | * 2 days to get to level 80 (T5 belt) | ||
+ | * 4 days to get to level 100 (T6 augment) | ||
- | ===== The 1M gate ===== | + | To help your purposes of clearing the required monsters easier, complete the 2nd quest in the Sidearm Instructor questline to get the T1 sidearm. Only continue this questline until you reach level 30 for the T2 sidearm and likewise for level 50. There are some quests that grant some combat exp that will push you to level 50 for tier 3, so you can rush those quests. |
- | The last quest of // | + | You can slow play getting the Brain (aka not rush through |
- | It's recommended to buy a level 6 experience injector from the market and use it after saving 8 runs (4 days worth). Dungeons will give a great deal of exp, and you fight the monsters one on one, so you will easily calculate if you can win by looking at the dungeon monster' | + | ====== T3 Power Spike====== |
- | By this point, you should be really close or arrived | + | To increase your exp income, prepare for a huge power spike at combat lvl 50. That's when T3 unlocks, |
- | As always, gather | + | - Buy the crafting materials from market (Karth Plate, Gory Tusk, T2/T3 scrap, omnium) |
+ | - Craft your mainhand weapon (Vecrotic Rifle), purchase a Puncture 4 from the market (costs around 1M but very much worth it) and reinforce the rifle with puncture 4 before doing the rest of the reinforcements with 100% pierce. | ||
+ | - Craft several of an item, picking the one that has good speed, armor and pierce on them. You should prioritize these because fortitude and savagery being above/below average doesn' | ||
+ | - Reinforce/ | ||
- | ===== The Great Abyss Difficulty Jump ===== | + | Now, after completing the Gishin Excavation questline, getting all T3, equipping the T2 augments and upgrading those, it's time to prepare for the next phase. Or rather, wait to hit combat level 100. |
- | The jump from killing monsters in Wastelands and in Abyss is extremely high: you might not even kill a single Mammoth Bat when you were able to kill 5 Warped Tormenters (the last monster in Wasteland). They are that hard to kill. The solution is T3 gear. At this point, your goal should be to __get T3 equipment and upgrade them until you can kill 2 bats__. 4 fully upgraded T3 equipment will be enough. The reason for this goal is another goal: __Unlocking the Death of Darkness dungeon, the 2nd dungeon__. The daily mission that gives 1 run of this dungeon is also unlocked with the same //The Finished Map// quest. | + | ====== |
- | Now to the hard part: you will grind, very slowly, through the // | + | The last quest of Enter the Abyss questline |
- | Following this rush strategy, I've achieved finishing | + | Even before the above quest, you won't be max killing |
- | ===== Dungeons ===== | + | The jump from killing monsters in Wastelands and in Abyss is extremely high: you might not even kill a single Mammoth Bat when you were able to kill 5 Warped Tormenters (the last monster in Wasteland). If you can max kill 15 Warped Tormenters, you can only kill 5 bats. They are that hard to kill. This makes progressing through the abyss questlines a slog, which is bad news for us. For one, getting max kills early on is the best way to get experience to progress to higher tiers. For another, it also increases your max kill count, which is then required in Slayer mastery so that you will kill more monsters. This will be mentioned in the Intermediate Guide. |
- | Dungeons give great exp rewards, and should always be completed with experience injectors. The fact that you can save attempts is why we rushed all the quests to unlock | + | Our reasons for progressing through the Abyss questlines lie in their rewards: |
+ | * The early sidearms are tricky business. You cannot craft them until T8; they are only given as quest rewards. | ||
+ | * The early augments are the same: only in T9 can you craft augments, | ||
+ | * It also unlocks dungeons, but we have no use for these. The rewards | ||
- | The 1st dungeon | + | The T5 sidearm |
- | The 2nd dungeon is hard: I recommend waiting until level 70 and crafting an earring before trying out the dungeon. If stuck, the 2nd dungeon can be completed with brutality and juggernaut injections. 4 fully upgraded T3 or T4 pieces, brutality and juggernaut injections will be enough to clear the monsters. | + | ====== T6 and the first empower ====== |
- | ===== Companions===== | + | For the following part, where paths will diverge, you need to be able to max kill Unseen Horrors, the first truly profitable monster in the game. To max kill an early abyss monster, full T5 or T6 isn't enough. You will need to empower some gear for it. Since we'll be using them for a while, getting the first T6 augment from the questline and empowering it to 9 (E9) is enough. |
- | With the restructuring of the plat production, producing plat and selling | + | As you don't get any benefits switching from the latest Wasteland monster you're on (Karth Drake recommended for it's drop and the speed compendium) if you can't actually max kill it, it's better |
+ | Then, we start clearing the quests. | ||
- | We definitely don't have the funds to go after the companion abilities; they are also very weak for now, as their max level can only be the current level of your companions. This is the reason we will increase the level cap of the companions: we can upgrade the abilities later, but our companions weren' | + | If you've joined a corporation, you can get some decent passive bonuses from your corporation abilities alone. More importantly, |
- | Once you have slowly leveled | + | Your goal is to inject until you complete |
- | Until you have leveled all your companions past level 25, don't spend plat on any ability whatsoever, no matter how tempting | + | Now, with the ores we stocked by buying them on market, it's time to empower. |
- | ===== What now? ===== | + | There isn't much trick to empowering at the start of the game, as we're only doing it until E9 (or E10 if you want the green stars instead of the gold ones). The empower chance drops with each successful empower until 10%. When you fail empowering, you'll get precognitive dust. Use them on the last 2 empowers to increase your empower chance at the cost of slightly increasing the empower costs and spending all used dust when the empower is successful. |
- | The previous questline was the last important quest to rush, as the next main questline gives abyssal T6 (level 100) augments. Since the strategy was to rush unlocking the 2nd dungeon, we will need to wait quite a while to arrive to that level. For now, your goal should be __switching back to killing Warped Tormenters, the last enemy in Wastelands, or Karth Drakes for compendium, to farm experience to level up until level 80__. This is the point where we can transition into T5 equipment and skip T4. T4 and T5 share the same upgrade materials, so waiting until level 80 would save us resources. | + | Empowering until E10 costs around 20M gold (raw+materials from market) and 650k ore. This will vary with how lucky you got when empowering. |
- | You can switch into shiny T5 gear to make a push for killing the max amount of monsters against Abyss monsters, or just keep killing Wasteland monsters | + | After getting the final +10 speed empower, you should be strong enough |
+ | |||
+ | This is where the paths forward diverge significantly, depending on focusing on raw income, compendium, quests | ||
+ | |||
+ | ====== Companions====== | ||
+ | |||
+ | One of the primary areas one can improve their power is through Companions, which actually relates | ||
+ | Raising the level cap of the Companions (which gets exp passively every combat action for the same amount), which gives passive static bonuses | ||
+ | Leveling | ||
+ | |||
+ | Early on in the game, since our base income or stats are low, the static bonuses instead of the percentage ones are much more significant. Also, since more abilities unlock at companion levels 50, 100, 150 and 200; until these levels, we don't really have much options to level. The progression guide, related formulas and best ability picks can be found at the Companion guide (soonTM). | ||
+ | |||
+ | We don't go after companion abilities since they are very weak for now. Therefore, we will increase the level cap of the companions. The passive fortitude and savagery gained by Drone and Drake are very powerful early on. | ||
+ | |||
+ | Once you have slowly leveled | ||
+ | |||
+ | Until you have leveled all your companions past level 25, don't spend plat on any ability whatsoever, no matter how tempting it is. The levels on companions are more valuable. keep this up until level 50, however, if you have excess gold and want to spend it on plat, Cache ability can be leveled in small amounts. | ||
+ | |||
+ | ====== What now? | ||
+ | |||
+ | Now that you've ready to max kill abyss monsters, you need to decide | ||
+ | |||
+ | * Do you want to be a miner? | ||
+ | * Do you want to stick to great combat income? | ||
+ | * Do you want to play the long game and start going for Compendium? | ||
+ | * Do you want long term income from Rbot levels? | ||
+ | * How much do you want to invest in Companions? | ||
+ | * How much do you want to invest in Masteries? | ||
+ | * How soon do you want Slayer mastery maxed? | ||
+ | |||
+ | All of these questions are relevant towards different paths of progression, | ||
Thank you for reading, all feedback is appreciated (just write about it on discord). | Thank you for reading, all feedback is appreciated (just write about it on discord). |