Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
credits [2021/05/04 10:48] – [Spending Credits] captainjack | credits [2021/12/15 18:17] – [Extend VIP] zaalah | ||
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i) You can purchase them with money, USD to be exact. The packages are listed below: | i) You can purchase them with money, USD to be exact. The packages are listed below: | ||
- | * $5 - Starter Pack - 20 Credits | + | * $5 - Starter Pack - 20 Credits |
- | * $10 - Supporter Pack - 50 Credits | + | * $10 - Supporter Pack - 50 Credits |
- | * $25 - Big Pack - 130 Credits | + | * $25 - Big Pack - 130 Credits |
- | * $50 - Monster Pack - 300 Credits | + | * $50 - Monster Pack - 300 Credits |
- | * $125- Colony Pack - 750 Credits | + | * $125- Colony Pack - 750 Credits |
**Please note:** If you are not using $ (USD), your currency will be converted to $ (USD). Paypal has a system in place that will convert your currency and then automatically give you the exact price before the actual purchase. We have no control over the exchange rates. Paypal also now doesn' | **Please note:** If you are not using $ (USD), your currency will be converted to $ (USD). Paypal has a system in place that will convert your currency and then automatically give you the exact price before the actual purchase. We have no control over the exchange rates. Paypal also now doesn' | ||
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* 10% increased Mining Resources | * 10% increased Mining Resources | ||
* +5% Reinforcement Success | * +5% Reinforcement Success | ||
+ | * +5% Empowerment Success | ||
* Unlimited Mastery Queue | * Unlimited Mastery Queue | ||
+ | * 15% extra actions when refreshing. | ||
+ | * 10% Platinum Points Discount | ||
- | Please note: VIP Benefits are multiplicative benefits rounded to the nearest full number. The Reinforcement Success | + | Please note: VIP Benefits are multiplicative benefits rounded to the nearest full number. The Reinforcement |
====== Buy Redeeming Coins ===== | ====== Buy Redeeming Coins ===== | ||
- | Redeeming coins are used to make an untradeable item tradeable for a single trade. | + | Redeeming coins are used to make an untradeable item tradeable for a single trade. |
As it currently stands, (excluding Augments) any item that you craft or buy (from the [[market|Market]]) is tradeable and can be sold on the [[market|Market]] or be sent to another player. | As it currently stands, (excluding Augments) any item that you craft or buy (from the [[market|Market]]) is tradeable and can be sold on the [[market|Market]] or be sent to another player. | ||
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The more base actions you have, the longer it will take for you to get into fatigued actions (these take 15 seconds per action, instead of the normal 6 seconds). | The more base actions you have, the longer it will take for you to get into fatigued actions (these take 15 seconds per action, instead of the normal 6 seconds). | ||
+ | |||
+ | ====== Change Username ===== | ||
+ | |||
+ | You can also change your username for 5 Credits. This can be changed to anything you want, as long as it isn't vulgar, rude, offensive, racist (follow common sense basically). Elethor staff reserve the right to change your username if deemed necessary. | ||