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energizement_guide [2023/02/04 18:31] – [Savagery/Fortitude] marlexenergizement_guide [2023/02/04 18:32] – [Energizement Guide [DEPRECATED?]] marlex
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-====== Energizement Guide [DEPRECATED?======+====== Energizement Guide ======
  
-**THERE HAS BEEN A REWORK HOW ARMOR/PIERCE/FORTITUDE/SAVAGERY ARE CALCULATED. THIS GUIDE MIGHT NO LONGER BE ACCURATE** 
  
 This guide is meant to give a general overview for Energizements and how to optimally roll them (based on my, Marlex, experience). This guide is meant to give a general overview for Energizements and how to optimally roll them (based on my, Marlex, experience).
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 Though in some scenarios a "glass cannon" build can gain good results,  Though in some scenarios a "glass cannon" build can gain good results, 
-\\ but once the enemies Attackspeed scales passt the limit of 10 Attacksspeed placed on the Player, \\ they'll fall apart.+\\ but once the enemies Attackspeed scales passt the limit of 10 Attacksspeed placed on the Player, they'll fall apart.
 \\ T10 Monsters have Agony, which allows them to deal Damage based on your max Health. \\ T10 Monsters have Agony, which allows them to deal Damage based on your max Health.
 \\ Therefore a damage focused build is recommended for the transition between T9 and T10 until you gain enough agony resistance. \\ Therefore a damage focused build is recommended for the transition between T9 and T10 until you gain enough agony resistance.