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fossils [2023/02/20 18:01] – Update fossil exp spread zaalah | fossils [2023/07/10 15:45] – [Fossil Rarities & Modifiers] zaalah | ||
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Boost Level requires Omnium to level up and gets progressively more expensive with each level you purchase. Boost levels increase your chance at getting higher-rarity Fossils and at higher levels, decrease the chance of getting low-rarity Fossils. | Boost Level requires Omnium to level up and gets progressively more expensive with each level you purchase. Boost levels increase your chance at getting higher-rarity Fossils and at higher levels, decrease the chance of getting low-rarity Fossils. | ||
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+ | Each level of Fossil Shop Boost uses the following formula. So to calculate the boost for level 80, for example, you would need to calculate the below formula for each level up to 80 and add those totals together. | ||
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+ | ^Breakpoint^Formula^ | ||
+ | |1-99|'' | ||
+ | |100+|'' | ||
== Fossil Rarities == | == Fossil Rarities == | ||
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The last column, ' | The last column, ' | ||
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+ | ===== Fossil Rarities & Modifiers ===== | ||
^Modifier^Common^Uncommon^Rare^Epic^Legendary^Unique^Spread^ | ^Modifier^Common^Uncommon^Rare^Epic^Legendary^Unique^Spread^ | ||
- | ^Experience|30%|45%|60%|75%|90%|105%|5%| | + | ^Experience|75%|100%|100%|100%|100%|100%|25%| |
- | ^Purity|12%|20%|40%|70%|110%|150%|10%| | + | ^Density|30%|60%|90%|120%|150%|200%|20%| |
- | ^Density|-|15%|35%|65%|105%|145%|10%| | + | ^Purity|40%|80%|120%|160%|200%|260%|25%| |
- | ^Buried Vault Drop Rate|-|6%|15%|25%|35%|50%|5%| | + | ^Buried Vault Drop Rate|12%|18%|24%|32%|40%|50%|8%| |
- | ^Geodata Drop Rate|-|-|4%|9%|15%|22%|3%| | + | ^Geodata Drop Rate|-|-|6%|11%|16%|21%|5%| |
- | ^Fossil Discovery|-|-|10%|20%|35%|50%|6%| | + | ^Fossil Discovery|-|-|15%|25%|35%|45%|10%| |
- | ^Preservation|-|-|-|6%|9%|13%|2%| | + | ^Preservation|-|-|10%|15%|18%|25%|5%| |