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intermediate_guide [2021/09/26 10:10] – [The Empowering struggle] determinorintermediate_guide [2021/12/21 15:00] – [The T7 gear acquirement] determinor
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 ===== The T7 gear acquirement ===== ===== The T7 gear acquirement =====
  
-T7 gear is the penultimate gear in the game. They are much more abundant than any gear in the game as they are the most commonly used gear, even by the late game players. The reason is simple: T8 equipment is hideously expensive. A single T8 piece requires around 500-600 Mechanoid Reinforcement to fully reinforce, and the empower items are also expensive. The lowest T8 piece can cost around 300M gold to fully upgrade. Some pieces, such as mainhand weapons, require 8.5 reactor cores which are just ridiculous to craft, probably costing billions. I don't even know how expensive they are, check the crafting, then the market, and wince in horror. However, this opens up a neat opportunity for us that wasn't very profitable to do before: trading gear via redeeming coins. The T8 helm and T8 boots require the lowest reactor cores of 8.1, which means people will substitute that gear the quickest, meaning they will get rid of their T7 ones and try to make a profit off of them by selling them.+T7 gear is the gateholder equipment for the end-game gear. They are much more abundant than any gear in the game as they are the most commonly used gear, even by the late game players. The reason is simple: T8 equipment is, comparatively to T7, hideously expensive. A single T8 piece requires around 500-600 Mechanoid Reinforcement to fully reinforce, and the empower items are also expensive. The lowest T8 piece can cost around 200M gold to fully upgrade. Some pieces, such as mainhand weapons, require 8.5 reactor cores which are just ridiculous to craft, costing over 600M gold to craft it. However, this opens up a neat opportunity for us that wasn't very profitable to do before: trading gear via redeeming coins. The T8 helm and T8 boots require the lowest reactor cores of 8.1, which means people will substitute that gear the quickest, meaning they will get rid of their T7 ones and try to make a profit off of them by selling them.
  
 Here are the T8 gear requirement rankings, entirely determined by their reactor core models, from most valuable to least valuable: Here are the T8 gear requirement rankings, entirely determined by their reactor core models, from most valuable to least valuable:
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   - Sidearm (8.5 core)   - Sidearm (8.5 core)
   - Chestpiece (8.4 core)   - Chestpiece (8.4 core)
-  - Legpiece (8.4 core)+  - Leggings (8.4 core)
   - Boots (8.3 core)   - Boots (8.3 core)
   - Earring (8.3 core)   - Earring (8.3 core)
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   - Helm (8.1 core) (least valuable)   - Helm (8.1 core) (least valuable)
  
-Therefore, when you are looking at the trade channel for T7 gear, you should look at that order, as we will be crafting the T8 by ourselves. **Nobody** will sell the T8 gear after all, as there is nothing after it; it'the final gear.+Therefore, when you are looking at the trade channel for T7 gear, you should look at that order, as we will be crafting the T8 by ourselves. Since T9 came out, everyone is quickly swapping out their T8 equipment, so buying T8 from the market in the future is a very profitable endeavor. I would recommend crafting T7 and buying T8 items from other players at this moment, as they are in high supply at the moment, making their prices low.
  
 When looking for gear, prioritize these things, in order: When looking for gear, prioritize these things, in order:
   * The rifle must have puncture 4.   * The rifle must have puncture 4.
-  * The T7 item should have at least 11*. The coin cost, now that credit prices are rising, is high. Therefore, you should always look for 11* and above when buying an item to be worth it. +  * The T7 item should be at least E13. The coin cost, now that credit prices are rising, is high. Therefore, you should always look for E13 and above when buying an item to be worth it. 
-  * If you are buying legpiece or boots, they must all have 15% speed energizement. You might spend a couple million on rerolling the energizements otherwise. +  * If you are buying leggings or boots, they must all have 15% speed energizement. You might spend a couple million on rerolling the energizements otherwise. 
-  * The armor should have +4 armor per 10 levels in all cases, even if you're not doing a full armor build.+  * The chestpiece should have +4 armor per 10 levels in all cases, even if you're not doing a full armor build.
   * The sidearm and rifle should have either IDR or damage% energizements.   * The sidearm and rifle should have either IDR or damage% energizements.
   * The speed stat of the item should be average or above average.    * The speed stat of the item should be average or above average.