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new_player_guide [2023/05/09 09:05] – [Actions] determinornew_player_guide [2023/05/09 09:31] (current) – [Mining] determinor
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 At the start of the game, you have 1200 actions. This is enough for exactly 2 hours. You can increase this time by doing main quests (they give bonus actions as rewards) and the weekly quest "Pod Building" (that gives 10 bonus actions at the last quest). Buying VIP also gives 600 actions + 10% more actions. If you buy VIP, you'll start with a little over 3 hours instead of 2 hours of uptime you don't need to worry about refreshing actions. At the start of the game, you have 1200 actions. This is enough for exactly 2 hours. You can increase this time by doing main quests (they give bonus actions as rewards) and the weekly quest "Pod Building" (that gives 10 bonus actions at the last quest). Buying VIP also gives 600 actions + 10% more actions. If you buy VIP, you'll start with a little over 3 hours instead of 2 hours of uptime you don't need to worry about refreshing actions.
 +
 +===== Combat=====
 +
 +Combat is the most intricate part of the game. It takes so much calculations that it lagged the game so players didn't get an action every 6 seconds like they should have. To fix this problem, combat actions are processed in batches. This way, you never actually lose combat actions to lag, but the sum of several actions appear in the "You gained" section. Don't be confused on this, just focus on how many of a monster you killed in the "Last fight" as that's the true indication of how well you're doing.
 +
 +There is no winning formula that everyone uses. Everyone decides on slightly different reinforcements, energizements and even focus on killing different monsters. This will be mentioned in the later guides.
 +
 +The combat/fight part of the game has 4 sub-sections:
 +
 +==== Monsters====
 +
 +Where you do your automatic combat actions every 6 seconds. You can choose which monster to fight here. You get permanent bonuses when you kill a certain amount of monsters (250k, 500k and caps at 1M kills) which is shown under the "Compendium" section under your character. This will be mentioned in the later guides.
 +At the start of the game, you can kill a maximum of 15 kills. This can be raised higher with masteries and abilities later on, which will be explained later. For now, try to focus on monster that you can max kill, as they give the most exp and you only really need exp more than anything else early on.
 +
 +==== Dungeons====
 +
 +You use an entry to a dungeon, in which you fight a monster 1v1 until you kill a certain number of them to get the rewards (RNG dependent amount). Some quests want you to kill some of these dungeon monsters later on. You can acquire more dungeon runs from daily/weekly quests. You can easily ignore the first 6 dungeons, as they aren't worth your time since what they provide can be bought cheaply at market. Keep in mind that the latest dungeons are critical as they have drops that cannot be bought or are always extremely expensive.
 +
 +==== Incursions====
 +
 +You get an incursion attempt daily if you're in a corporation where a team of 4 or less battles a horde of monsters. Ask your corpmates about joining higher ranked incursions for much better rewards!
 +
 +==== Spire====
 +
 +You attempt to kill 50 spire monsters in a round. Spire monsters have 10x the stats of the original ones. Sounds impossible, but you also get spire-only bonuses to compensate. Don't worry too much about this part of the game yet, just battle monsters in order, get some buffs, then repeat.
 +
 +===== Mining =====
 +
 +Mining is much simpler than combat overall. If you hover over the amount you're expected to collect, you can even see the actual formula mining is based upon. However, the path to raising your mining income is expensive. Early on, mining income is raised 66% through mining lasers, 33% through Prospector companion abilities, 1% through fossils. This is why if you want to invest in mining, simply level up lasers and don't even bother upgrading fossil shop at all, it's very expensive even late game. You unlock a new mining laser to use every 30 mining levels. Start with the percentage laser, then follow up with base ore laser when you get to lvl 30 mining.
 +
 +In the "Resource Nodes" section, you'll see that there is an option to craft omninodes under the "Surveying" section. You passively have a chance to get geodata every minute and if you use 5, you can craft an omninode that only you can use. The omninode can have modifiers that make it better and it also always has 20% better stats. For this reason, you should always craft omninodes and stay on them. You can enhance the omninodes by spending platinum or geodata, but I recommend not doing that, as it has low return value. At the beginning of the game, you will overflow on geodata since your mining lasers are weak. This is ok, but if you don't like this, you do have the option to spend geodata to enhance omninodes.
 +
 +By mining omnium, you will get fossil shards. By spending them on fossil shop, you can get temporary mining bonuses. You also get 3 resets per day. Try to focus on experience boosts early on.
 +Don't upgrade fossil shop until late game, it's way too expensive for little gain.
 +
 ===== Improving Gear ===== ===== Improving Gear =====
  
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 This process will be repeated for T2 (Razen) and T3 (Karth) gear. Except at this point, you may find that it may be more beneficial to sell your drops to purchase crafting materials for the next tier on the market rather than farming them yourself. At this point you'll be able to decide on your own progression goals what you want to do. This process will be repeated for T2 (Razen) and T3 (Karth) gear. Except at this point, you may find that it may be more beneficial to sell your drops to purchase crafting materials for the next tier on the market rather than farming them yourself. At this point you'll be able to decide on your own progression goals what you want to do.
- 
-===== Masteries ===== 
- 
-While you're gearing up, you'll want to balance your gold spending between crafting equipment, getting their reinforcements/energizements and unlocking masteries. Masteries are generally related to mining, combat, income, injections and various miscellaneous masteries. 
- 
-Early game, most of your income will come from selling Plat and ores from mining. It will take a long time to change that, so don't worry about not max killing the monsters you're fighting. Progressing through quests and gathering exp is more important than optimal combat early on. 
- 
-For faster progression, exp masteries are a must. They are cheap to pick up and level up fast too. Any player that wants to progress fast should take these masteries, both for mining and combat. 
- 
-Some combat masteries may look inviting, but they won't pay off for a while and might not even take effect at all (1% more gold from 8 gold is…still 8 gold) until you hit higher monsters that have higher income that you can kill many of. An exception is the drop rate masteries; these are decent. In my opinion, focusing on mining or exp masteries early is a good option. You can buy data chips on market to increase your masteries instantly. 
- 
-DO NOT invest into cybernetics; they are designed as a data chip sink for end game players that grant some decent benefits for massive costs. It's much better to get your masteries maxed and progress with other masteries ASAP.  
- 
-When in doubt, focus on your gear progression, look for quests to complete, and focus on what brings you the most exp. 
  
 Now that you know the basics, let's dive a bit deeper into the game. Now that you know the basics, let's dive a bit deeper into the game.
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 There are 4 companions, and they all look at different parts of the game by granting bonuses and having abilities related to those areas. These are: There are 4 companions, and they all look at different parts of the game by granting bonuses and having abilities related to those areas. These are:
-  * Drone: Defensive. Lowers enemy stats. Has combat utility.+  * Drone: Defensive. Lowers enemy stats. Has combat utilities.
   * Drake: Offensive. Increases player attack. Has combat abilities.   * Drake: Offensive. Increases player attack. Has combat abilities.
-  * Merchant: Combat income. Increases combat related income. Gives extra loot. More combat actions.+  * Merchant: Combat income. Increases combat related income. Gives extra loot. More combat utility.
   * Prospector: Mining. Increases ore/geodata gain. Faster mining. Much better omninodes.   * Prospector: Mining. Increases ore/geodata gain. Faster mining. Much better omninodes.
  
-Some abilities are more expensive than others (2x or 5x cost to upgrade). Don't invest in these too much or at all until late game.+Beware: some later abilities are more expensive than others (2x or 5x cost to upgrade).
  
-===== Combat=====+=====Making money early on=====
  
-Combat is the most intricate part of the gameIt takes so much calculations that it lagged the game so players didn't get an action every 6 seconds like they should haveTo fix this problemcombat actions are processed in batchesThis wayyou never actually lose combat actions to lagbut the sum of several actions appear in the "You gained" sectionDon't be confused on thisjust focus on how many of a monster you killed in the "Last fight" as that's the true indication of how well you're doing.+The best way to make money early on is through data chips, platinum and platinum emporium. 
 +After an hour, you should get your first data chipSelling it on market would get you around 3-4M goldwhich is enough to bankroll the next step: crafting Plat for profit. 
 +You should buy one the prime plat materials: Curved BladeDrop of Aether, Unsorted Materials. Currently, the best price is at Drop of Aether. You should buy 3080 Drop of Aether and craft your first platThen, you sell your crafted Plat on market. With the gold gained, buy more Drops of Aether and repeat the cycle until you sold 9-10 Plat. This should get you around 10M net gold, which is quite a lot. Do this every day.
  
-There is no winning formula that everyone uses. Everyone decides on slightly different reinforcementsenergizements and even focus on killing different monsters. This will be mentioned in the later guides.+If you have any money problemsstop getting masteries and instead sell a data chip or 2.
  
-The combat/fight part of the game has 4 sub-sections:+The greatest income comes from Platinum Emporium, but is dependent on the deals (so you're under the blessing/curse of RNG). Every day, you should check out the daily and weekly deals at the Platinum Emporium under Market --> Enter Shop --> Platinum Emporium. In there, there are deals that all need Platinum, and some of these deals are a net positive. You can easily calculate if they're worth taking by checking if the trade rewards are sold for more in market. For example: if a deal wants 9 plat and gives 1.5M omnium, make this calculation: 
 +  * If market price for plat is 3.5M, then 9 plat costs 31.5M gold. 
 +  * If market price for omnium is 70, then 1.5M omnium costs 105M gold. 
 +  * This trade would get you 73.5M gold.
  
-==== Monsters====+This is why you should always keep a reserve of gold to craft or buy plat for these deals. Keeping a buy order  
 +for plat materials like drop of Aether for the next day is a good idea.
  
-Where you do your automatic combat actions every 6 seconds. You can choose which monster to fight here. You get permanent bonuses when you kill a certain amount of monsters (250k, 500k and caps at 1M kills) which is shown under the "Compendium" section under your character. This will be mentioned in the later guides. +The most expensive deal is the fame token deal where you need up to 45 platThereforewhen deciding how much you want to save and how much to spend, the answer is simple: save 45 platspend the rest.
-At the start of the game, you can kill a maximum of 15 kills. This can be raised higher with masteries and abilities later on, which will be explained later. For now, try to focus on monster that you can max kill, as they give the most exp. +
- +
-==== Dungeons==== +
- +
-You use an entry to a dungeon, in which you fight a monster 1v1 until you kill a certain number of them to get the rewards (RNG dependent amount). Some quests want you to kill some of these dungeon monsters later on. You can acquire more dungeon runs from daily/weekly quests. You can easily ignore the first 6 dungeons, as they aren't worth your time since what they provide can be bought cheaply at market. Keep in mind that the latest dungeons are critical as they have drops that cannot be bought or are always extremely expensive. +
- +
-==== Incursions==== +
- +
-You get an incursion attempt daily if you're in a corporation where a team of 4 or less battles a horde of monsters. Ask your corpmates about joining higher ranked incursions for much better rewards! +
- +
-==== Spire==== +
- +
-You attempt to kill 50 spire monsters in a round. Spire monsters have 10x the stats of the original ones. Sounds impossible, but you also get spire-only bonuses to compensateDon't worry too much about this part of the game yetjust battle monsters in order, get some buffs, then repeat. +
- +
-===== Mining ===== +
- +
-Mining is much simpler than combat overall. If you hover over the amount you're expected to collect, you can even see the actual formula mining is based upon. However, the path to raising your mining income is expensive. Mining income is raised 90% through mining lasers, 9% through Prospector abilities, 1% through fossils. This is why if you want to invest in mining, simply level up lasers and don't even bother upgrading fossil shop at all, it's very expensive even late game. You unlock a new mining laser to use every 30 mining levels. Start with the percentage laserthen follow up with base ore laser when you get to lvl 30 mining. +
- +
-In the "Resource Nodes" section, you'll see that there is an option to craft omninodes under the "Surveying" section. You passively have a chance to get geodata every minute and if you use 5you can craft an omninode that only you can use. The omninode can have modifiers that make it better and it also always has 20% better stats. For this reason, you should always craft omninodes and stay on them. You can enhance the omninodes by spending platinum or geodata, but I recommend not doing that, as it has low return value. At the beginning of the game, you will overflow on geodata since your mining lasers are weak. This is ok, but if you don't like this, you do have the option to spend geodata to enhance omninodes (not recommended like I said). +
- +
-By mining omnium, you will get fossil shards. By spending them on fossil shop, you can get temporary mining bonuses. You also get 3 resets per day. Try to focus on experience boosts early on. +
-Don't upgrade fossil shop until late game, it's way too expensive for little gain.+
  
 =====Quests ===== =====Quests =====
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   * Main quests: the real deal, some key progression elements in the game are tied to these. When the following guides (or anyone in the game) mentions quests, they mean these.   * Main quests: the real deal, some key progression elements in the game are tied to these. When the following guides (or anyone in the game) mentions quests, they mean these.
   * Repeatable quests: There are many daily quests which grant you a bit of drops if you kill certain monsters and several daily/weekly quests that grant dungeon runs and permanent actions. With the current status of the game (early 2023), the early dungeons are entirely useless, so don't feel obligated to do these quests (they require turning in ore and drops, you spend money for getting more dungeon runs).   * Repeatable quests: There are many daily quests which grant you a bit of drops if you kill certain monsters and several daily/weekly quests that grant dungeon runs and permanent actions. With the current status of the game (early 2023), the early dungeons are entirely useless, so don't feel obligated to do these quests (they require turning in ore and drops, you spend money for getting more dungeon runs).
 +
 +Early game, most of your income will come from selling Plat and deals from Plat Emporium. It will take a long time to change that, so don't worry about not max killing the monsters you're fighting. Progressing through quests and gathering exp is more important than optimal combat early on.
  
 Finish the 'Sidearm Instructor' questline up until your first sidearm. Do this as soon as possible, it's a free item with decent stats and can be energized for %Damage, which will be a good boost this early. Finish the 'Sidearm Instructor' questline up until your first sidearm. Do this as soon as possible, it's a free item with decent stats and can be energized for %Damage, which will be a good boost this early.
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 The 'Pod Building' weekly is a good way to boost your experience gain and gain permanent action. At the start, it may seem a bit expensive, so it may be skipped for week 1. The 'Pod Building' weekly is a good way to boost your experience gain and gain permanent action. At the start, it may seem a bit expensive, so it may be skipped for week 1.
  
-=====Making money early on=====+===== Masteries =====
  
-The best way to make money early on is through data chips, platinum and platinum emporium. +Masteries is where you spend data chips to get permanent abilities and modifiersMasteries are useful in every field in the game; covering miningcombatincomeinjections and various miscellaneous areas.
-After an hour, you should get your first data chip. Selling it on market would get you around 3-4M gold, which is enough to bankroll the next step: crafting Plat for profit. +
-You should buy one the prime plat materials: Curved BladeDrop of AetherUnsorted Materials. Currentlythe best price is at Drop of Aether. You should buy 3080 Drop of Aether and craft your first plat. Then, you sell your crafted Plat on market. With the gold gained, buy more Drops of Aether and repeat the cycle until you sold 9-10 Plat. This should get you around 10M net gold, which is quite a lot. Do this every day.+
  
-If you have any money problemsstop getting masteries and instead sell data chip or 2.+For faster progressionexp masteries are must. They are cheap to pick up and level up fast too. Any player that wants to progress fast should take these masteries, both for mining and combat.
  
-The greatest income comes from Platinum Emporium, but is dependent on the deals (so you're under the blessing/curse of RNG)Every day, you should check out the daily and weekly deals at the Platinum Emporium under Market --> Enter Shop --> Platinum Emporium. In therethere are deals that all need Platinum, and some of these deals are net positive. You can easily calculate if they're worth taking by checking if the trade rewards are sold for more in market. For example: if a deal wants 9 plat and gives 1.5M omnium, make this calculation: +Some combat masteries may look inviting, but they won't pay off for a while and might not even take effect at all (1% more gold from 8 gold is…still 8 gold) until you hit higher monsters that have higher income that you can kill many of. An exception is the drop rate masteries; these are decent. In my opinionfocusing on mining or exp masteries early is good option. You can buy data chips on market to increase your masteries instantly.
-  * If market price for plat is 3.5M, then 9 plat costs 31.5M gold. +
-  * If market price for omnium is 70, then 1.5M omnium costs 105M gold. +
-  * This trade would get you 73.5M gold.+
  
-This is why you should always keep reserve of gold to craft or buy plat for these dealsKeeping a buy order  +DO NOT invest into cybernetics; they are designed as data chip sink for end game players that grant some decent benefits for massive costsIt's much better to get your masteries maxed and progress with other masteries ASAP
-for plat materials like drop of Aether for the next day is a good idea.+
  
-The most expensive deal is the fame token deal where you need up to 45 plat. Thereforewhen deciding how much you want to save and how much to spend, the answer is simple: save 45 plat, spend the rest.+When in doubt, focus on your gear progression, look for quests to completeand focus on what brings you the most exp.