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| roadmap [2021/05/04 10:57] – captainjack | roadmap [2021/05/05 11:52] (current) – captainjack | ||
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| - | Roadmap items are rough drafts and subject to change. They are intended to give you an idea of features to come, not as a blueprint to plan from. | + | **Roadmap items are rough drafts and subject to change. They are intended to give you an idea of features to come, not as a blueprint to plan from.** |
| ** THE SPIRE** | ** THE SPIRE** | ||
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| Unlockable mobs (maybe from Spire rewards), one for each normal mob in the existing areas (so not dungeons / incursions). Elite mobs are stronger than their normal counterparts, | Unlockable mobs (maybe from Spire rewards), one for each normal mob in the existing areas (so not dungeons / incursions). Elite mobs are stronger than their normal counterparts, | ||
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| - | ** CORP EVENTS** | ||
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| - | Tuesday, March 30th, 2021 at 3:10 AM | ||
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| - | Events that come and go on a set schedule for corporations to do. Events give rewards to all corp members, or give you "corp points" | ||
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| - | Event ideas include: | ||
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| - | * | ||
| - | * | ||
| - | * | ||
| - | * " | ||
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| - | Also tied to this idea is an increase in your "corp power" | ||
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| - | EXAMPLE: Maybe you have a +100% gold boost but only a +10% drop rate boost. However, you have a corp-mate with 100% drop rate boost and 0% gold boost. As corp-specific boosts, these would get multiplied together to give you both higher boosts than you would have alone. | ||