Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
empowerment [2021/05/04 11:47] captainjackempowerment [2021/07/13 16:23] – [Success Rate] zaalah
Line 1: Line 1:
 ====== Empowerment ====== ====== Empowerment ======
  
-Empowering at each level costs gold, ore, and monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore.+Empowerment is a feature relies heavily on RNG
  
-Monster drops are also required for empowering. +As you get to higher empowerment levels, you have a lower chance of success, as well as a chance to lose the empowerment levels you already have!
  
-**Note:** You can only begin empowering gear that has used up all of its reinforcement slots.+To follow on from the above, the higher the Empowerment Level on that particular item, the lesser the [[empowerment#success_rate|Success Rate]].  
 + 
 +This feature allows you to gain a large stat boost, on each item that you have equipped. This means at this current time, you can empower 14 items and each stat boost stacks. 
 + 
 +Empowering at each level costs gold, ore, and monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore
  
 Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier.  Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier. 
  
 So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox. So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox.
 +
 +**Note: You can only begin empowering gear that has used up all of its reinforcement slots.**
  
 The information below will show you what is gained per Empowerment Level.  The information below will show you what is gained per Empowerment Level. 
Line 26: Line 32:
  
 Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed. Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed.
 +
 +====== Success Rate ======
 +
 +As a starter tip, [[credits|VIP]] gives a +5% success bonus to empowerment, applied the same as reinforcements. So your 30% success rate turns into 35% with [[credits|VIP]]!
 +
 +^Level^Success %^Downgrade %^Downgrade Levels^
 +|1|100%|0%|0|
 +|2|100%|0%|0|
 +|3|100%|0%|0|
 +|4|90%|10%|1|
 +|5|80%|20%|2|
 +|6|60%|0%|0|
 +|7|50%|30%|1|
 +|8|40%|40%|2|
 +|9|30%|0%|0|
 +|10|30%|50%|1|
 +|11+|30%|50%|2|
 +