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empowerment [2021/05/04 11:48] – captainjack | empowerment [2021/07/13 16:23] – [Success Rate] zaalah | ||
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====== Empowerment ====== | ====== Empowerment ====== | ||
- | Empowering at each level costs gold, ore, and monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore. Empowerment relies heavily on RNG. | + | Empowerment |
- | Monster drops are also required for empowering. | + | As you get to higher empowerment levels, you have a lower chance of success, as well as a chance to lose the empowerment levels you already have! |
- | **Note:** You can only begin empowering gear that has used up all of its reinforcement slots. | + | To follow on from the above, the higher the Empowerment Level on that particular item, the lesser the [[empowerment# |
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+ | This feature allows you to gain a large stat boost, on each item that you have equipped. This means at this current time, you can empower 14 items and each stat boost stacks. | ||
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+ | Empowering at each level costs gold, ore, and monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore. | ||
Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier. | Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier. | ||
So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox. | So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox. | ||
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+ | **Note: You can only begin empowering gear that has used up all of its reinforcement slots.** | ||
The information below will show you what is gained per Empowerment Level. | The information below will show you what is gained per Empowerment Level. | ||
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Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed. | Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed. | ||
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+ | ====== Success Rate ====== | ||
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+ | As a starter tip, [[credits|VIP]] gives a +5% success bonus to empowerment, | ||
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+ | ^Level^Success %^Downgrade %^Downgrade Levels^ | ||
+ | |1|100%|0%|0| | ||
+ | |2|100%|0%|0| | ||
+ | |3|100%|0%|0| | ||
+ | |4|90%|10%|1| | ||
+ | |5|80%|20%|2| | ||
+ | |6|60%|0%|0| | ||
+ | |7|50%|30%|1| | ||
+ | |8|40%|40%|2| | ||
+ | |9|30%|0%|0| | ||
+ | |10|30%|50%|1| | ||
+ | |11+|30%|50%|2| | ||
+ |