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empowerment [2021/05/04 11:51] captainjackempowerment [2021/07/13 16:23] – [Success Rate] zaalah
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 ====== Empowerment ====== ====== Empowerment ======
  
-Empowerment is a feature relies heavily on RNG. The higher the Empowerment Level, the lesser the [[empowerment#success_rate|Success Rate]]+Empowerment is a feature relies heavily on RNG. 
  
-This feature allows you to gain a large stat booston each item that you have equipped. This means at this current time, you can empower 14 items+As you get to higher empowerment levels, you have a lower chance of successas well as a chance to lose the empowerment levels you already have!
  
-Empowering at each level costs goldoreand monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore+To follow on from the abovethe higher the Empowerment Level on that particular itemthe lesser the [[empowerment#success_rate|Success Rate]]
  
-Monster drops are also required for empowering+This feature allows you to gain a large stat boost, on each item that you have equipped. This means at this current time, you can empower 14 items and each stat boost stacks.
  
-**Note:** You can only begin empowering gear that has used up all of its reinforcement slots.+Empowering at each level costs gold, ore, and monster drops. The gold and ore costs are scaled by +0.1x per tier of gear you are empowering. So T5 gear costs 50% more gold and ore
  
 Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier.  Earlier tiers only require 1 monster drop, but starting at T6, the required items for each level are spread out across the tier. 
  
 So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox. So while Level 3 empowerment might cost 200 Unhinged Jawbone, Level 4 will cost 200 Pierced Voicebox.
 +
 +**Note: You can only begin empowering gear that has used up all of its reinforcement slots.**
  
 The information below will show you what is gained per Empowerment Level.  The information below will show you what is gained per Empowerment Level. 
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 Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed. Each level past 10 also gives +1% All Stat. All Stat gives a percentage boost to Savagery, Fortitude, Pierce, Armor and Speed.
 +
 +====== Success Rate ======
 +
 +As a starter tip, [[credits|VIP]] gives a +5% success bonus to empowerment, applied the same as reinforcements. So your 30% success rate turns into 35% with [[credits|VIP]]!
 +
 +^Level^Success %^Downgrade %^Downgrade Levels^
 +|1|100%|0%|0|
 +|2|100%|0%|0|
 +|3|100%|0%|0|
 +|4|90%|10%|1|
 +|5|80%|20%|2|
 +|6|60%|0%|0|
 +|7|50%|30%|1|
 +|8|40%|40%|2|
 +|9|30%|0%|0|
 +|10|30%|50%|1|
 +|11+|30%|50%|2|
 +