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roadmap [2021/03/17 09:24] captainjackroadmap [2021/05/05 11:52] (current) captainjack
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 Any information to do with the Elethor roadmap will be placed here. Any information to do with the Elethor roadmap will be placed here.
  
-**NEXT STEPS**+ **DISCLAIMER**
  
-TuesdayMarch 16th, 2021 at 4:39 PM+**Roadmap items are rough drafts and subject to change. They are intended to give you an idea of features to comenot as a blueprint to plan from.** 
  
-The next patch will be focused a lot on the below items. This will change how future content gets released as well as free me up to focus more on developing game features+** THE SPIRE**
  
-After this patcha few different content ideas will be presented to the community to see what people are interested in.+TuesdayMarch 30th, 2021 at 3:10 AM
  
-**QoL Improvements**+Kill floors of monsters. The Spire resets each week. Get to the highest floor you can (shows on profile) and get rewards for passing certain floors.
  
-  *     Locking energizement lines while rerolling. This will increase the cost of energizing, but you will be able to make progress toward your gear rather than let it sit in your inventory until it's perfect. +Permanent rewards are given at the end of the week, but you also get Spire-specific rewards at certain breakpoints.
-  *     Tutorials for other parts of the game. The tutorial system for Mining Laser has been well-received so far, and the same type of tutorial for other game (like the market) will help new players not feel so overwhelmed. +
-  *     Inventory tweaking to allow for more easy categorization of items. Want to view just your monster drops? Click "Monster Drops" and boom, your inventory is filtered. +
-  *     Notifications.+
  
-**Polls**+EXAMPLE: Every 10 levels get a Spire boost, like +30% damage or -30% multikill buff. Maybe choose from 3 options. Potentially the buffs could be big enough to let you push further in Spire than the monsters you can kill normally.
  
-New content will be polled! If you're familiar with Old School Runescape at all, they have a similar system in place.+ **DRONE**
  
-Essentiallynew content will be shown to the community before release. Certain aspects will be polled on a "yay/nay" voting system. This will help shape the content that makes it into the game and helps ensure that I don't release things like Empower (on release) again. It also helps me focus on the content you care about the most!+TuesdayMarch 30th, 2021 at 3:10 AM
  
-Voting in polls will be limited to VIP accounts only. This will limit the creation of "voting" accounts as well as make sure I'm hearing from the players who are most invested into the game.+An equip similar to the Mining Laser, but specific to combat. Gated to your combat level. Lets you equip different boosts.
  
-**Chat Rework**+Some boost ideas: 
 +      +Damage 
 +      +Gold 
 +      +Exp 
 +      +Drop / Drop Rate 
 +     
 +**ELITE MOBS** 
 + 
 +Tuesday, March 30th, 2021 at 3:10 AM 
 + 
 +Unlockable mobs (maybe from Spire rewards), one for each normal mob in the existing areas (so not dungeons / incursions). Elite mobs are stronger than their normal counterparts, but have much better drop tables.
  
-Chat sucks right now. It will be a bit of work to improve it, but will also allow for features a lot of you have been asking for, like ignoring players, etc. 
  
-**Moderation Tools** 
  
-With the addition of a new mod team, I will also be working on new tools for them. This will allow them to solve problems easier, which will enable me to step back from hands-on moderating the game as much. In turn, this gives me more time to focus on new features for the game, which is a win all around!