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equipment_tiers [2020/12/29 16:23] zaalahequipment_tiers [2023/02/10 04:58] (current) – Added T10 zaalah
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 This is Rat equipment. You can craft it without any skill requirements, doesn't require many resources, but also is barely upgradeable. This is the necessary first step to find in order to move to higher mobs. This is Rat equipment. You can craft it without any skill requirements, doesn't require many resources, but also is barely upgradeable. This is the necessary first step to find in order to move to higher mobs.
  
-^ Level ^ Reinforcements ^ Gold Cost  ^ Protection Cost ^ Upgrade Item ^ Energizement % +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
-| 1 | 1 | 250 |750 | Basic | 3% |+| 1 | 1 | 1000 | Basic |
  
 === Tier 1 === === Tier 1 ===
 Skrivet equipment. The first set of equipment that can //really// be upgraded. It is worthwhile getting a good base and taking time to push this tier to reach the next one. Skrivet equipment. The first set of equipment that can //really// be upgraded. It is worthwhile getting a good base and taking time to push this tier to reach the next one.
  
-^ Level ^ Reinforcements ^ Gold Cost  ^ Protection Cost ^ Upgrade Item ^ Energizement % +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
-15 | 4 | 300 |1,100 | Basic | 5% |+| 4 | 1,400 | Basic |
  
  
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 T2 also gets access to +1 <stat> per 10 level energizements on all equips. T2 also gets access to +1 <stat> per 10 level energizements on all equips.
  
-^ Level ^ Reinforcements ^ Gold Cost ^ Protection Cost ^ Upgrade Item ^ Energizement % +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
-| 30 | 7 | 400 |1,800 | Standard | 7% |+| 30 | 7 | 2,200 | Standard |
  
  
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 T3 also gets access to +2 <stat> per 10 level energizements on all equips. T3 also gets access to +2 <stat> per 10 level energizements on all equips.
  
-^ Level ^ Reinforcements ^ Gold Cost ^ Protection Cost ^ Upgrade Item ^ Energizement % +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
-50 | 10 | 500 |2,500 Standard | 9|+| 50 | 10 | 3,000 | Standard | 
 + 
 +=== Tier 4 === 
 +This is Threaded equipment. The first tier of Abyss content 
 + 
 +T4 still has access to +2 <stat> per 10 level energizements on all equips. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 70 | 10 | 3,650 | Improved | 
 + 
 +=== Tier 5 === 
 +This is Delve equipment. The second tier of Abyss content 
 + 
 +T5 has access to +3 <stat> per 10 level energizements on all equips. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item 
 +80 | 10 | 4,300 Improved | 
 + 
 +=== Tier 6 === 
 +This is Kreev equipment. The third tier of Abyss content 
 + 
 +T6 has access to +3 <stat> per 10 level energizements on all equips. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 100| 14 | 4,900 Quality| 
 + 
 +=== Tier 7 === 
 +This is Abyssal equipment. The fourth and final tier of Abyss content. 
 + 
 +T7 has access to +4 <stat> per 10 level energizements on all equips. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 115| 16 | 7,300 | Quality| 
 + 
 + 
 +=== Tier 8 === 
 +This is Mechanoid equipment. The first set of gear in Maw content. 
 + 
 +T8 represents a large boost in power. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 130| 20 | 12,450 | Mechanoid| 
 + 
 + 
 +=== Tier === 
 +This is Mutated equipment. The second set of gear in Maw content. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 145| 23 | 35,900 | Mutated| 
 + 
 + 
 +=== Tier 10 === 
 +This is Deepwrought equipment. The third set of gear in Maw content. 
 + 
 +^ Level ^ Reinforcements ^ Gold Cost ^ Upgrade Item ^ 
 +| 160 | 25 | 78,200 | Deepwrought|