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merchant [2021/09/02 21:20] – archeron | merchant [2023/02/16 22:58] (current) – zaalah | ||
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The Merchant has three passives: Gold, Drop & Double Drop. | The Merchant has three passives: Gold, Drop & Double Drop. | ||
- | * Gold | Level 1 | +0.2% per level increase | + | ^Passive^Unlock Level^Effect^ |
- | | + | ^Gold|Lv1|0.2% per Lv| |
- | | + | ^Drop|Lv25|0.1% per Lv| |
+ | ^Double Drop|Lv75|0.025% per Lv. Applies | ||
==Abilities== | ==Abilities== | ||
- | The Merchant has three Abilities: Negotiation, | + | The Merchant has several income-related abilities. |
- | * Negotiation | Level 1 | +0.25% | + | ^Ability^Unlock Level^Description^ |
- | | + | ^Negotiation|Lv1|You have a (+0.25% per Lv) chance |
- | | + | ^Bargaining|Lv50|You have a (+0.25% per Lv) chance |
- | + | ^Antiquing|Lv100|You have a (+0.06% per Lv) chance | |
- | ===Antiquing List=== | + | ^Forecasting|Lv150|You have a (+0.03% per Lv) chance each combat action to process an additional combat action at the same time, consuming |
- | ^Item ^Rarity ^Quantity ^ | + | |
- | | T5 Scrap | 300/1000 | 1 | | + | |
- | | Standard Reinforcement | 300/1000 | 3-10 | | + | |
- | | Standard Energizing Shard | 300/1000 | 3-10 | | + | |
- | | Puncture Essence 1 | 300/1000 | 1 | | + | |
- | | T6 Scrap | 200/1000 | 1 | | + | |
- | | Improved Reinforcement | 200/1000 | 3-10 | | + | |
- | | Improved Energizing Shard | 200/1000 | 3-10 | | + | |
- | | Puncture Essence | + | |
- | | T7 Scrap | 100/1000 | 1 | | + | |
- | | Quality Reinforcement | 100/1000 | 3-10 | | + | |
- | | Quality Energizing Shard | 100/1000 | 3-10 | | + | |
- | | Puncture Essence 3 | 100/1000 | 1 | | + | |
- | | T8 Scrap | 50/1000 | 1 | | + | |
- | | Mechanoid Reinforcement | 50/1000 | 1 | | + | |
- | | Mechanoid Energizing Shard | 50/1000 | 1 | | + | |
- | | Puncture Essence 4 | 50/1000 | 1 | | + | |
- | | Platinum | 1/1000 | 1 | | + |