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energizements [2021/05/04 10:35] – captainjack | energizements [2023/06/06 11:49] (current) – [Energizements] determinor | ||
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* Locking 1 line will increase the cost to 10 shards/ | * Locking 1 line will increase the cost to 10 shards/ | ||
* Locking 2 lines will increase the cost to 40 shards/ | * Locking 2 lines will increase the cost to 40 shards/ | ||
+ | * Locking 3 lines will increase the cost to 100 shards/roll (T10 mainhand only). | ||
**Information on Rolls:** We have provided an example of what can happen with a roll:- | **Information on Rolls:** We have provided an example of what can happen with a roll:- | ||
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The below energizements can be rolled on any item that you own and are **not** unique to a specific item. | The below energizements can be rolled on any item that you own and are **not** unique to a specific item. | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Fortitude|+1%|+3%|+5%|+7%|+9%|+9%|+11%|+12%|+15%| | + | |Fortitude|+1%|+3%|+5%|+7%|+9%|+9%|+11%|+12%|+15%|+18%|+20%| |
- | | | | | |+1 per 10 levels|+2 per 10 levels|+2 per 10 levels|+3 per 10 levels|+3 per 10 levels|+4 per 10 levels| | + | | | | | |+1/10 Lvls|+2/10 Lvls|+2/10 Lvls|+3/10 Lvls|+3/10 Lvls|+4/10 Lvls|+5/10 Lvls|+6/10 Lvls| |
- | |Savagery|+1%|+3%|+5%|+7%|+9%|+9%|+11%|+12%|+15%| | + | |Savagery|+1%|+3%|+5%|+7%|+9%|+9%|+11%|+12%|+15%|+18%|+20%| |
- | | | | | |+1 per 10 levels|+2 per 10 levels|+2 per 10 levels|+3 per 10 levels|+3 per 10 levels|+4 per 10 levels| | + | | | | | |+1/10 Lvls|+2/10 Lvls|+2/10 Lvls|+3/10 Lvls|+3/10 Lvls|+4/10 Lvls|+5/10 Lvls|+6/10 Lvls| |
- | |Armor|N/A|+3%|+5%|+7%|+9%|+9%|+11%|+11%|+14%| | + | |Armor||+3%|+5%|+7%|+9%|+9%|+11%|+11%|+14%|+17%|+19%| |
- | |Pierce|N/A|N/A|N/A|N/A|N/A|N/A|N/A|+11%|+14%| | + | |Pierce||||||||+11%|+14%|+17%|+19%| |
- | + | ||
- | These energisements are unique to the Chest however you **can** still also roll [[reinforcements# | + | |
===== Chest Energizements ===== | ===== Chest Energizements ===== | ||
- | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ | |
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | |Armor|N/ |
- | |Armor|N/ | + | |
- | + | ||
- | These energisements are unique to the Leg however you **can** still also roll [[reinforcements# | + | |
===== Leg Energizements ===== | ===== Leg Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Speed|N/ | + | |Speed|N/ |
- | + | ||
- | These energisements are unique to the Foot however you **can** still also roll [[reinforcements# | + | |
===== Foot Energizements ===== | ===== Foot Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Speed|N/ | + | |Speed|N/ |
- | + | ||
- | These energisements are unique to the Glove however you **can** still also roll [[reinforcements# | + | |
===== Glove Energizements ===== | ===== Glove Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Pierce|N/ | + | |Pierce|N/ |
- | |IDR|N/A |N/A |N/A |N/A |+5%|+5%|+5%|+10%|+13%| | + | |IDR|||||+5%|+5%|+5%|+10%|+13%|+18%| |
- | + | ||
- | These energisements are unique to the Main Hand however you **can** still also roll [[reinforcements# | + | |
===== Main Hand Energizements ===== | ===== Main Hand Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Damage|+1%|+3%|+5%|+7%|+9%|+11%|+11%|+13%|+15%| | + | |Damage|+1%|+3%|+5%|+7%|+9%|+11%|+11%|+13%|+15%|+18%|+20%| |
- | |IDR|N/A |N/A |N/A |N/A |+10%|+10%|+10%|+15%|+18%| | + | |IDR|||||+10%|+10%|+10%|+15%|+18%|+22%|25%| |
- | + | ||
- | These energisements are unique to the Earring however you **can** still also roll [[reinforcements# | + | |
===== Earring Energizements ===== | ===== Earring Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Min Damage|N/A |N/A |N/A |N/A |N/ | + | |Min Damage|N/A |N/A |N/A |N/A |N/ |
- | + | ||
- | These energisements are unique to the Belt however you **can** still also roll [[reinforcements# | + | |
===== Belt Energizements ===== | ===== Belt Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Max Damage|N/A |N/A |N/A |N/A |N/ | + | |Max Damage|N/A |N/A |N/A |N/A |N/ |
- | + | ||
- | These energisements are unique to the Off Hand however you **can** still also roll [[reinforcements# | + | |
===== Off Hand Energizements ===== | ===== Off Hand Energizements ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | ^Energizement^T-1^T0^T1^T2^T3^T4^T5^T6^T7^T8^T9^ |
- | |Damage|+1%|+3%|+5%|+7%|+9%|+11%|+11%|+13%|+15%| | + | |Damage|+1%|+3%|+5%|+7%|+9%|+11%|+11%|+13%|+15%|+18%|+20%| |
- | |IDR|N/A|N/A|N/A|N/A|+10%|+10%|+10%|+15%|+18%| | + | |IDR|||||+10%|+10%|+10%|+15%|+18%|+22%|+25%| |
- | These energisements are unique to the Hand Augment however you **can** still also roll [[reinforcements# | + | ===== Shoulder |
+ | ^Energizement^T6^T7^T8^T9^ | ||
+ | |Min Damage|+7%|+9%|+11%|+14%| | ||
+ | |Max Damage|+7%|+9%|+11%|+14%| | ||
===== Arm Augment ===== | ===== Arm Augment ===== | ||
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^ | + | ^Energizement^T-1^T0^T1^T2^T3^T6^T8^T9^ |
- | |Damage|+1%|+3%|+5%|+7%|+9%|N/A|N/A|+13%| | + | |Damage|+1%|+3%|+5%|+7%|+9%|+13%|+18%|+21%| |
- | + | ||
- | + | ||
- | These energisements are unique to the Shoulder however you **can** still also roll [[reinforcements# | + | |
- | + | ||
- | ===== Shoulder Energizements===== | + | |
- | ^Energizement^Tier -1^Tier 0^Tier 1^Tier 2^Tier 3^Tier 4^Tier 5^Tier 6^Tier 7^ | + | |
- | |Min Damage|N/ | + | |
- | |Max Damage|N/ | + | |
+ | ===== Brain Augment ===== | ||
+ | ^Energizement^T8^T9^ | ||
+ | |IDR|+8%|+11%| | ||
+ | ===== Ear Augment ===== | ||
+ | ^Energizement^T5^T6^T8^T9^ | ||
+ | |Health Multiplier|+1%|+3%|+4%|+6%| |